Reason 2 (of 3): I don’t like violent, gory, grim-dark games. That said, I don’t know if I’ll have to patience to stick to Final Fantasy Type-0 for 20 hours in the hopes that it improves- or that I’ll even make it that far when it’s so frustrating. Not enough to ever play the game again, but definitely having a good time. It took me a while to find my way around that game, but by the last 4 or 5 hours, I was actually enjoying fighting. I thought The Last Story was the lowest one could go in terms of confusing battle systems, but I’ve gotta hand it Square: when they go all out, they go all out, whether it’s in a positive or negative direction.Īt the same time, however, The Last Story gives me hope. So then I switch in another one, but I’ve got so many characters I’ve never used before so I have no clue what I’m doing! Press START to abort mission while keeping EXP, but now you have to do the whole mission all over again! And my troops are so weak! Two hits from a boss or a leader enemy and they’re out for the count. It’s bad enough that I have to master all these combinations, but I also have to do it under pressure, with hard-hitting, hard-to-see enemies rushing me from all directions, firing on me from all corners, sneaking up when I’m not looking, and generally making a nuisance of themselves. I’m sure you found it easy to keep track of all that, since you’re such an ARPG guru. The tl dr is that you press O to do a special attack, Triangle to attack, X to defend or cure, Square to use magic, R to lock-on to a target, R+any button to absorb Phantoma, L+a certain button to switch members, L+R to put your weapons away, and there’s at least 5 or 6 other button combinations to memorize. It would take too long to explain all the features, so here’s a page that does it if you’re interested. Reason 1 (of 3): The battle system is a mess. It’s early days yet, which is why I’m putting it on hiatus instead of quitting outright, but if I haven’t seen much change by the 10-hour mark, it’s over. Now for the reasons why I’m not so excited about FF Type-0.
DC2 wins because 1) I’ve been meaning to play it since September 2) I don’t know how long my PS2 will keep trucking along, 3) I actually like it, and 4) It’s much easier. I can’t play both at the same time, so I’m dropping one temporarily. I like to think I’ve come a long way in my attitude towards action RPGs, from “Ugh, get it out of here!” to “Hmm, I’ll give it a try.” Unfortunately I’m still not good at them yet. It’s simply that the controls are clashing with Dark Cloud 2‘s controls in my head, and something has to give. It’s not because I don’t like it, though that’s true, or that I’m finding it difficult, though that’s also true. After very little thought and very little agonizing, I’ve decided to shelve this for a while. I’ve played 3 hours and 54 hours of Final Fantasy Type-0, clearing the prologue and the first story mission.